Thread:Enchanteddragons/@comment-36159587-20190421182621/@comment-36159587-20191216165947

Species Name: “Jägarna” (individual: Jägare), “The Hunters”, “Glowsticks”

*Scientific Name: They don’t have one, but Hitan calls them “Humilis humanus” out of actual spite.

Names: None for the norm in mortal languages, but they each have a title in each common Underworld language. They’re mostly addressed by their military titles.

Lifespan: They’re undead, so they don’t have one. Once killed, they stay dead for about a day or so at most (???), and then they revive, in a sense. I guess that’s their deadspan?

Genders: Nonbinary.

*Hierarchy: Most of this species is TBD (due to the narrator’s lack of creativity, organization, experience, skills, etc.). In the Overworld, there are two Commanders above the Hunters, both of which are not considered official Hunters, who are intended to serve as the behind-the-scenes strategists. There is an assigned Deputy Commander, and then the hierarchy becomes somewhat ambiguous. Most Hunters will not repeat in appearance over the course of 2 days, or possibly longer, and it is most likely their rotations depend upon rank. The longer the Hunter does not appear in continuation, the more likely it is that they are of higher rank. Assignments depend upon the Deputy Commander, who rarely shows up in personal strategies except under specific, calculated circumstances. It is likely that the lower of rank are required to undergo on-the-field training, while higher ranks do not. It is also likely that the Jägarna are more likely to be demoted than promoted, depending on how many times they die under the hands of their targets. The more times they fail, the more they are demoted. The lowest rank, a private, is likely to be sentenced to death after failure.

New Hunters start off at the rank of Private Second Class. There is no limit for any rank except for the Commanders and Deputy Commander.

The strongest Hunters after these respective ranks are promoted to Captains.

Typical Appearance: Galaxian trying to make a creepy humanoid species here, hewwo.

The Hunters typically have a pretty similar appearance to one another, sharing many key features. First and foremost, most of them retain a thin build and extremely pale complexion. Upon contact, however, their skin is more like metal armor in texture than anything else, carrying an eerie, faint glow in dark environments. Some show cracks upon their skin, like some form of scars. All retain at least one completely black eye with no distinction of pupil and iris, but some have both eyes in such a fashion, and others have a more human-like eye. However, their shriveled long hair is usually used to cover up that human eye somewhat, making it hard to distinguish differences, in addition to a smoky gray half-mask covering a red mark resembling a severe burn scar.

Hunters usually resemble ghosts, naturally escaping most mortal perceptions. Which is good, because some have some sort of rearranged biological feature that makes a part of them look grotesque. It’s mostly for combat purposes at this point, but it’s also to freak their enemy/enemies out, if need be.

None of them have distinguishing feminine/masculine features, but all are decently muscular at the very least.

*Clothing: They wear capes, cloaks, and hoods as their natural attire, but some differ. Higher ranks wear military clothing that is also suited for assassins. Their clothing often appears ghostly, fading away in visibility at certain parts. Most wear (faded) boots as footwear underneath the rest of their attire.

General Personalities: The Hunters were not created as a group for individuality. For a Hunter to be successful, they must be ruthless, calculated, intelligent, proficient, focused and set to advancing, organized, capable of taking risks, and obedient. Traits pointed towards being an efficient assassin are also accepted.

Abilities: I’m going to slack on this a bit, but they’re superhuman in agility, speed, strength, etc., and they have had extensive training as assassins/warrios. They are all at least proficient in weapon usage. They are undead and can be revived; this also means it’s extremely hard for most to kill them unless they have abilities specifically geared towards their weaknesses. They can obviously modify their own bodies in at least one aspect, and they are biologically durable. Some of them may have specific abilities, likely not due to their species. As a whole, they have a small extent of Reactive Evolution. They also are extremely creepy and can glow in the dark.

*Weapons: Anything may be expected.

*Communication: They are rarely seen talking in human languages, but they are capable of doing so (as can be seen, they clearly understand English), even though the mass majority of them prefer not to do so. Mostly, they keep to some sort of mental link they have, speaking in Latin or a language indigenous to the Underworld. They are capable to speaking in any language, especially the languages that their “hosts” spoke.

*Background/History: Most of the Hunters are beings from the underworld, former assassins doomed to an afterlife of pain due to what they had done in their previous lives. A pact between A Certain Demon and Alexander offered them a new chance at life, out of the Underworld, once they finish their assigned duties. They were offered the chance to do so in a grotesque form of whom they once were.

Other: ZhuGe Liang